Redesigning Coin Pusher’s In-Game UI for Visual Clarity and Interactive Depth
A full UI overhaul of Coin Pusher, our flagship game, leveraging Rive to implement state-based animation logic and modular interface components. This redesign enhances visual clarity, optimizes performance, and delivers a more responsive user experience across key gameplay states. Currently in progress, the project is laying a scalable foundation for future features and screen expansions.
[Some visuals shown here have been modified or recreated to comply with confidentiality agreements. The design process and decisions reflect the original work.]
The Player Experience
Coin Pusher is a real-time, live-mechanics game that runs through our clients’ gaming platforms. Players interact with a physical coin pusher machine remotely via low-latency video streaming and real-time UI controls.
Upon launching the game, players are presented with a lobby showcasing multiple live playfields, each representing an actual machine. Similar to walking into a gaming hall, players can browse and select a playfield based on its current state, such as the number of coins or chips on the edge and how close they are to falling. This real-time view allows for strategic decision-making.
Once a playfield is selected, players control the mechanical shooter arm using on-screen buttons or keyboard shortcuts. They can also adjust their bet, which determines how many coins are used per shot. As coins and chips fall into the win area, their respective progress buffers increase. When a buffer is filled, it triggers a reward for the player, adding an extra layer of anticipation and engagement to the gameplay.
Upon launching the game, players are presented with a lobby showcasing multiple live playfields, each representing an actual machine. Similar to walking into a gaming hall, players can browse and select a playfield based on its current state, such as the number of coins or chips on the edge and how close they are to falling. This real-time view allows for strategic decision-making.
Once a playfield is selected, players control the mechanical shooter arm using on-screen buttons or keyboard shortcuts. They can also adjust their bet, which determines how many coins are used per shot. As coins and chips fall into the win area, their respective progress buffers increase. When a buffer is filled, it triggers a reward for the player, adding an extra layer of anticipation and engagement to the gameplay.